Tom is an experienced web developer across the full stack, from browser (front-end) to server (back-end). He is an interaction and user experience designer, both in terms of designing things to be used, as well as building sensible interaction design into the software he builds. He has particular expertise in game design and “physical computing” projects, straddling the real world and the digital – what’s sometimes called the “Internet of Things”. Tom works best in exploration, iteration and prototyping; straddling design and technology. Recent projects include Robato and Swarmize.